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# Knit Arena

You can reach us here Knit Arena

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# M/M/1 Queue

Queueing theory provides a mathematical basis for understanding and predicting the behavior of communication networks. Basic Model: We can understand above model with below mentioned parameters: Inter-arrival time distribution Service time distribution Number of servers Queueing disciplines Number of buffers Common Notion: A/B/m Where: ‘m’ is the number of servers A and B can be… Continue reading M/M/1 Queue

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# Tests

Originally posted on PH Bytes:
PH Bytes View original post

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# Stack and Heap Memory

Stack Memory Heap Memory Memory allocated is in LIFO fashion No specific order. Is random. Allocation and de-allocation of memory is automatic Allocation and de-allocation of memory is manual Locality of reference is excellent Locality of reference is adequate Memory allocated is of fixed size and is not flexible Resizing is possible Space is efficiently… Continue reading Stack and Heap Memory

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Singly Linked List Doubly Linked List Node has data and next pointer Node has data and (next + previous) pointers Allows one way traversal of list Allows two way traversal of list Less memory per node More memory per node Can be used when memory needs to be saved and search is not required Can… Continue reading Singly/Doubly Linked Lists

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# Github Profile

Originally posted on PH Bytes:
You can check out my profile and thereby repo here: Profile Link

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# Understanding Recursion

Consider the Factorial Function: Product of all the integers between 1 to n. n! = 1 if n= 0 n! = n* (n-1) * (n-2) * . . . * 1 if n > 0 To avoid the shorthand definition for n! We have to list a formula for n! for each values of n… Continue reading Understanding Recursion

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# Types of Pointers

Pointer: Pointer is a variable which holds the address of another variable NULL Pointer: A null pointer has a value reserved for indicating that the pointer does not refer to a valid object. It is pointer initialized to NULL value Void Pointer: are pointers pointing to data of no specific data type. The compiler will… Continue reading Types of Pointers

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