Ebooks

The Web Circular – Ebook

It’s kind of a Notice. Like a note given to web and web enthusiasts. The book presents a very brief history of evolution and as well predicts a few things that could deliver an obligatory friendly web in the future. The book is divided into two parts. ‘Part A: The Evolution’ presents the history and… Continue reading The Web Circular – Ebook

Ebooks

Structures and C – Ebook

Understanding ‘structures’ has given stunning buildings and architectural wonders. Understanding ‘structures’ has explained us how to visualize the universe and the planetary system. Understanding ‘structures’ has given out patterns and designs. Structures have made the study easy and involving. Understanding ‘structures’ will also make you a better programmer. Though we are referring to different structures… Continue reading Structures and C – Ebook

Ebooks

Design of a Programmer – Ebook

There are rules. There sure are rules. But no one is going to tell you those! They aren’t told because everyone makes their own and its one of its kind. The question is how do I make my own rules to be a better programmer? Is it possible? The answer is yes and hence is… Continue reading Design of a Programmer – Ebook

General Discussions

Keylink Data Structure

We often encounter projects and experiments where keywords are associated to the web links. For each of those keywords present in the list, one or more links are collected to gather and process the data related to it. Keylink data structure maintains a web link to every keyword present in the list. The number of… Continue reading Keylink Data Structure

General Discussions

Inventory Data Structure

Inventory data structure is a makeover of a matrix data structure. Often we encounter tasks where we have keywords and their associated properties. Consider like we have 5 items and each item has associated 10 properties, we want to put them in a table and then perform some operations on it.  A matrix is too… Continue reading Inventory Data Structure

General Discussions

Generate Permutations – Decrease and Conquer

Originally posted on PH Bytes:
Uses the definition of n! to generate the permutations. Idea: Remove each item from the given n items one at a time and append it to remaining (n-1)! permutations. Efficiency: O(n!) and as well we have expensive swaps Strategy used: Decrease and Conquer(decrease by 1) #include #include // Global n…